Machine Party Wiki

Machine Party Local Co-op: How Couch Mode Works in v2.0

Updated for v2.0Last verified: August 13, 2026 (UTC)

Quick Answer

Yes — Machine Party supports local couch co-op as of the v2.0 update, released on August 12, 2026 (UTC). Connect up to four controllers, choose Local from the menu, pick Original, Custom or Arcade, then press any button on a controller to join from the lobby screen.

One player can use keyboard and mouse, so a group of four only needs three controllers.

If you checked the Steam store description and concluded that local play wasn't supported, you weren't wrong yesterday — you're just reading a page that hasn't been updated yet. More on that below.

How to Start Couch Co-op

Local play is its own menu branch, not an option inside an online lobby. The setup is four steps:

  1. Connect up to four controllers to your PC.
  2. Select Local from the main menu.
  3. Choose a mode — Original, Custom or Arcade.
  4. Press any button on a controller at the lobby screen to join.

The developers pitched this as the "big screen" version of the game, and suggested playing it on a TV — or, in their words, on a small CRT for extra credit.

A note on modes: Custom appears in the v2.0 announcement as one of the three selectable Local modes, but the developers did not explain how it differs from Original or Arcade. We're listing the name only. As soon as the rules are documented officially, this page will say what it does.

How Many Controllers Do You Need?

This is the detail most people are searching for, and it's better news than expected:

Four players need three controllers. One person can play on keyboard and mouse.

The official v2.0 announcement puts it directly: "you only need 3 controllers" for a group of four. The game supports up to four controllers total, so a full pad-only setup works too if you have them.

For smaller groups, the maths is the same: two players need one controller, three players need two.

What Changes in Couch Co-op

Local play isn't just the online mode with extra gamepads plugged in. The developers adjusted the lobby and intermission flow for people sharing one screen:

Which Minigames Play Differently on One Screen

Six simulations were changed for local play. Everything in this table applies to couch co-op only — online behaviour is unchanged unless noted.

MinigameWhat changes in couch co-op
Duck HuntThe screen splits in half — runners on the left, hunter on the right. The runner camera is pulled back and follows players based on their distance apart.
Chisel GauntletThe view switches between a single shared screen and split screen depending on whether the jumbotron is being viewed.
MinefieldThe camera follows the group based on the distance between all players.
Inside JobNow works in split screen.
The FilterNow works in split screen.
Firearm FactoryThe required assembly part is now shown on every workbench, instead of only at the bottom of the factory.

Every other simulation behaves the same as it does online.

One Online Change You Should Know

The v2.0 update also touched the online game. In Inside Job, infected players — including whoever picked up the syringe — now move at 1.15× normal speed. Previously they moved at the same speed as the players hiding from them.

If Inside Job felt like a stalemate before, that's why it doesn't any more. Full tactics for every simulation live on our minigames guide.

Do You Still Need Multiple Copies?

Not necessarily — v2.0 opened up two ways to play without everyone buying in:

For what a full group actually costs under each option, see our price breakdown.

From Promise to Release: The Official Timeline

Local co-op wasn't in the launch build, and the developers changed how they described the timing three times before shipping it. Every line below is their own wording:

DateWhat the developers said
Jul 30, 2026The game won't launch with local co-op, but it "will be added as an update in late August"
Aug 4, 2026Reframed as big screen mode, arriving "in the next few weeks" — no month given
Aug 6, 2026"The local co-op update is still coming"
Aug 12, 2026 (UTC)v2.0 ships couch co-op

Thirteen days from promise to release, and ahead of the "late August" target they set themselves.

We're spelling this out because older guides — including several that still rank for this question — were written against the July 30 or August 4 wording and now give the wrong answer outright.

Heads-up: The Steam Store Page Hasn't Caught Up

If you open the Machine Party store page right now, the About This Game section still reads "Support for 2 - 4 players" and says nothing about couch co-op, local play or split screen.

The update is real — it's visible in the store page's feature list, which now includes Shared/Split Screen Co-op, Shared/Split Screen and Remote Play Together, and in the v2.0 announcement itself. But the written description hasn't been revised, so anyone judging by that paragraph alone will still conclude local play doesn't exist.

FAQ

Does Machine Party have split screen?
Yes. Since v2.0, the Steam feature list includes both Shared/Split Screen and Shared/Split Screen Co-op, and six simulations were specifically adjusted for split-screen play.
How many controllers do I need for four players?
Three. One player can use keyboard and mouse. The game supports up to four controllers if you would rather everyone use a pad.
Can two people play on one copy of the game?
Yes, on the same PC through couch co-op. Steam's Remote Play Together is also listed on the store page; per Valve's description, only the host needs to own the game.
Is there a single-player mode?
No. The Steam feature list still does not include Single-player, and the developers have not added a solo mode, bots or matchmaking. You need at least two people.
Does couch co-op work on Steam Deck?
The developers have not said. Machine Party does have a native Linux/SteamOS build, and players have reported the game running on Deck, but Valve has not assigned the game a Steam Deck compatibility rating, so we cannot confirm how couch co-op behaves there.

Sources: the official Machine Party v2.0 announcement on Steam, the Machine Party Steam store page, and Valve’s Remote Play Together documentation. This is a fan-made guide and is not affiliated with Mike Klubnika, GDeavid or Oro Interactive.